To calculate the damage your character deals on a hit, you would roll the damage dice used for the weapon (shown on the chart) and add your strength/dexterity modifier. Set race, background, abilities, class, level, and let the sheet do the rest. ![]() The number that results will contest the victim’s armor class score to see if they are hit. MPMBs D&D 5e Character Tools Fully automated DnD Character Sheets Core Features MPMB’s Character Record Sheet is a complete character builder. To calculate the attack bonus your character will have with a weapon, add together their strength/dexterity modifier + their proficiency bonus (if they are proficient with the weapon). Im just going to go ahead and point out that, while subclasses are indeed planned and expected to be ready soon, full classes are not even on the roadmap yet, apparently due to complexity. Some weapons have the finesse property, allowing you to use your character’s strength or dexterity modifier for attacks and damage rolls. Start experimenting with that feature - then when the class / subclass builder gets released (hopefully) you will have a better understanding of the basic tools. For ranged weapons like a longbow, you would use your character’s dexterity modifier. For most melee weapons, the ability modifier that will be used when attacking will be strength. On the page just before the weapons chart, the Player’s handbook details different weapon properties. ![]() Once you decide on your character’s weapons, it is important to fill in the attack bonus your character will be granted with the weapon, and the damage and type of damage their weapon will deal.
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